Course Overview
By mastering both ends of the pipeline (Maya/Blender for 3D, Nuke for compositing), you will become a highly sought-after artist capable of handling entire shots from initial 3D block-out to final photorealistic render integration.
Course Curriculum
What you will learn step-by-step:
Foundation of 3D
Learn modeling, UV unwrapping, texturing, and basic rigging in industry tools.
Lighting & LookDev
Create engaging textures and cinematic lighting setups for hard-surface models.
Advanced Matchmoving
Use 3DEqualizer to perfectly track complex camera movements from live-action plates.
3D Rendering & AOVs
Render multi-pass sequences out of your 3D software for compositing flexibility.
Nuke Compositing Core
Learn node-based workflows, keying, and tracking in The Foundry's NUKE.
Roto & Prep
Master the art of clean plates, tracking, and seamless wire removal.
Integrating CG to Live Action
Combine your 3D renders with live footage, matching lighting, shadows, and grain.
Portfolio Production
Spend the final months building a premium, studio-ready generalist showreel.
Software & Tools
Master the exact tools used by top industry studios.
Career Opportunities
Job roles you can apply for after graduating: