Course Overview
Using pre-rigged industry characters, you will master walk cycles, combat choreography, lip-syncing, and subtle emotional acting, tailoring your skills perfectly for animation studios and game development teams.
Course Curriculum
What you will learn step-by-step:
Animation Interface Setup
Navigate the graph editor, dope sheet, and keyframe mechanics in Maya/Blender.
Body Mechanics: Basics
Animate the classic bouncing ball, pendulums, and basic weight exercises.
Walk & Run Cycles
Master the intricate mechanics of human and creature locomotion.
Advanced Body Mechanics
Choreograph complex actions like jumping, lifting heavy objects, and combat.
Facial Animation
Learn phonemes for lip-syncing and manipulate facial rigs for subtle emotions.
Acting for Animation
Analyze references and inject personality and thought process into your characters.
Camera Staging
Work with animated cameras to create cinematic shots and dynamic compositions.
Showreel Assembly
Polish your blocking and splining to create a smooth, studio-ready animation reel.
Software & Tools
Master the exact tools used by top industry studios.
Career Opportunities
Job roles you can apply for after graduating: